Black and white graphic "Looking for internship"
Two abstract human figures in conversation, with one person's mouth open, on a black background.

Video Game Producer with 3 years of experience in production and level design. Currently pursuing a Bachelor’s degree in Creative Media and Game Technologies at Breda University of Applied Sciences, and a producer intern at VertexBee Studios.

Experienced in managing the full game development cycle, from concept to post-release, while leading cross-disciplinary teams of 20–25 members. Skilled in milestone planning, stakeholder communication, and maintaining project alignment under tight deadlines.

Proficient in Jira, Confluence, and other production tools, with strong capabilities in documentation, reporting, and presenting.

Selected Projects

Palette Cleanser 2025

3D platformer focused on smooth movement. Control a tiny robot trying to restore the color palette of its world. Capture the alien invaders to activate paint sprinklers and make the garden alive again.

Finalist in Unreal Engine Proceduralism GDWC 2025

Key Producer Responsibilities:

  • Established production pipelines and documentation structure using Jira and Confluence.

  • Planned and tracked short- and long-term milestones

  • Managed and motivated a multidisciplinary team through consistent communication and clear task ownership.

  • Oversaw project budgeting, resource allocation, and risk management throughout development.

  • Maintained daily production operations and served as the main point of contact between departments and stakeholders.

  • Directed the full publishing process: from Steam demo and full release to social media management and competition submissions.

More about the project
Icon for people

Team Size

10 Artists
10 Designers
3 Programmers

Icon of a notepad

Role

Producer

Icon of a smily face

Number of players

Single player

Logo of Unreal Engine

Engine

Unreal 5

Logo of Windows

Platform

Icon of a controller

PC

Genre

Platformer

Bardo 2024

A third-person action-adventure game that takes place in the realm between life and death, Bardo.

Key Responsibilities:

  • Managed production for a 22-person multidisciplinary team from pre-production to release.

  • Created and maintained project timelines, milestones, and risk logs to ensure on-time delivery.

  • Implemented Agile Scrum practices and onboarded the team to Codecks.io for task management.

  • Coordinated with freelancers, including an audio designer and marketing specialist.

  • Oversaw release planning, QA, and marketing deliverables for publication on Itch.io.

  • Authored a beginner’s guide to Codecks.io, later approved by the platform’s co-founder.

Product state: Published on Itch.io

Icon for people

Team Size

13 Artists
5 Designers
4 Programmers

Icon of a notepad

Role

Producer

Icon of a smily face

Number of players

Single player

Logo of Unreal Engine

Engine

Unreal 5

A blue star with a yellow outline and a black border.
Logo of Windows

Platform

PC

More about the project
Hand-drawn illustration of a curved arrow outlined in blue with white and black details.
Icon of a controller

Genre

Action-Adventure

Underwater scene with a large tree and pink coral, sunlight streaming through the water, and the words 'Manta Mayhem'

Manta Mayhem 2023

A tension-filled first-person racing game where the player controls an underwater drone modeled after a manta ray. 

Product state: Published on Itch.io

Key Producer Responsibilities:

  • Project Planning & Execution

  • Milestone & Sprint management

  • Backlog management

  • Team Coordination & Alignment

  • Teambuilding facilitation

  • Playtesting & Iteration management

  • Organizing & Leading design meetings

  • Communication & Stakeholder Engagement

  • Documentation

  • Public Launch on Itch.io

More about the project
Icon for people

Team Size

6 Artists
5 Designers
3 Programmers

Icon of a notepad

Role

Level Designer &
Producer

Icon of a smily face

Number of players

Single player

Logo of Unreal Engine

Engine

Unreal 5

Logo of Windows

Platform

Icon of a controller

PC

Key Level Designer Responsibilities:

  • Designing & Prototyping level layouts

  • Designing immersive and engaging game environments

  • Implementing & Testing levels

  • Researching & Analyzing player behavior

  • Frequent Iteration

  • Timely delivery of design tasks

Genre

Drone simulator
Racing

Cartoon-style scene of a pretend outdoor setting with a white goose standing on a small circular platform in a pool of water. There are other small circular platforms, stylized trees, rocky formations, and a waterfall in the background.

Under Her Wing 2024

This third-person platformer game with a puzzle-level design puts you in the shoes of a swan and lets you experience how it feels to be a single parent protecting your cygnets.


Product state:
Gameplay concept

Icon for people

Team Size

5 Designers

Icon of a notepad

Role

Level Designer &
Producer

icon of a smily face

Number of players

Single player

Logo of Unreal Engine

Engine

Unreal 5

Logo of Windows

Platform

Icon of a controller

PC

More about the project

Genre

Platformer

Key Producer Responsibilities:

  • Coordinated and Aligned a team of 5 designers to deliver a First playable within 8 weeks

  • Management team Tasks and Backlog

  • Facilitated Scrum rituals

  • Organized Playtesting and QA

  • Led collaborative design meetings

  • Communicated with Stakeholders

  • Worked on documentation

Key Level Designer Responsibilities:

  • Researched, Designed & Prototyped level layouts and ingredients

  • Set-dressed the final level

  • Tested and frequently iterated the level layouts

  • Delivered within the sprint time constraints

Other design work

A drawing of two people playing in costumes
Learn more
Colorful star graphic with a yellow center, outlined in black, surrounded by purple outline.

Skills

Product Management

  • Familiar with agile methodologies (Scrum, Kanban) in game development

  • Experience using Jira, Trello, and Codecks.io for task management

  • Comfortable facilitating Scrum rituals and identifying areas for team improvement

  • Good understanding of release roadmaps, schedules, and scope breakdowns

  • Experience with automating tasks to improve development efficiency

  • Proficient in MS Office and Google Suite

  • Good understanding of AAA game development pipelines and workflows

  • Approach problem-solving with a structured and analytical mindset

  • Organized with a proactive approach to time management and milestone planning

  • Able to develop data-driven production plans and progress reports

  • Experience in supporting projects from concept to post-release

  • Adapt well to fast-paced, self-directed environments

Drawing of a person leading two dogs on a leash

Marketing

  • Conduct market analysis of direct and indirect competitors

  • Understanding of the game market and industry trends

  • Experience with community management

  • Ability to interpret player feedback and market data to inform development decisions

  • Effective verbal and written communication skills, with the ability to perform structured quantitative and qualitative analysis

  • Assist in developing marketing strategies

  • Organized with problem-solving skills and attention to detail

  • Analytical mindset, technically proficient, and quick to learn new tools and software

Team Management

  • Experience managing teams of up to 25 people

  • Able to lead teams and communicate effectively

  • Familiar with collaborative platforms like Notion, Miro, and Canva

  • Assist in overseeing game development and operations

  • Help build, track, and maintain project schedules

  • Adapt to changing priorities and contribute to conflict resolution

  • Support structuring teams to align with product goals

  • Identify and help resolve roadblocks in development

  • Organize team-building activities to improve collaboration

  • Facilitate communication between different departments

  • Approach decision-making with empathy and clear reasoning

Design

  • Familiarity with quality assurance, submission, and build processes in game development.

  • Level design from concept sketches to White-boxing, through iterations, and Final level creation and Set-dressing

  • Narrative Design and Environmental Storytelling

  • Accessibility and Inclusivity Considerations.

  • Game Design Documentation

  • Good knowledge of games and game design

  • Experience with Unreal Engine and Trenchbroom

Software

Google Workspace icons for Calendar, Google Docs, Google Sheets, Gmail, Google Drive, Google Slides, and Google Meet.
Microsoft Office 365 logo with orange icon and black text
Codecks logo with stylized 'C' and the word 'codecks' beside it.
Trello logo with blue square icon and the word Trello in dark blue text
The logo of Jira, a project management software, with blue and black text and graphic design elements.
The logo for Miro, featuring a black and yellow symbol above the word 'miro' in lowercase blue letters.
Logo for HelixCore with a blue hexagon containing a white helix symbol above the text 'HelixCore' in black and blue.
Black and white logo of a cube with the letter N on one side and a rectangular shape on top.
Steam icon with a white pipe and a circle, on a gradient blue circular background.
Colorful circular gradient with the white Canva logo in the center.
The Confluence logo features two stylized, blue, overlapping shapes resembling a flowing river above the word 'Confluence' written in blue text.
A blackboard with colorful chalk drawings and writing.
Black-and-white illustration of a person practicing yoga on a mat, in a meditative pose, with a peaceful background.
A brown cardboard box with black pixelated patterns and symbols printed on it, resembling a pixelated design.